Capture
We offer mocap solutions at our Technicolor Games capture studios and across our Technicolor Creative Studio locations worldwide, from pre-production to final data integration.
Our motion capture animation team have worked on a vast array of projects from highly complex in-game animations, high-end cinematic content, Faceware and Dynamixyz retargeting, and everything in between.
We supply experienced shoot supervision, direction and data management, alongside our full portfolio of animation post services.
Working with Motion builder, Maya (and Max) our team combines unrivalled experience and expertise to execute all mocap-based production briefs.
- Mocap preproduction / Previs / On Set Supervision
- Virtual Cinematography
- Data Management / Retargetting / Clean-up & Motion Edit
- Full Cinematics / Scene Assembly & In Engine Integration
- Editorial
- On booth HMC Capture for Dialogue
- Full Body / Face and Props Scanning