We are pleased to announce the appointment of Romain Killian, Global Head of Development at Technicolor Games.
Based in Montreal, Romain will be building on the Development service offering for Technicolor Games as the business continues its global expansion and service lines.
Romain is a true industry veteran, working in the video game industry for over two decades developing games for PC and Console for the past 4 generations. Prior to Technicolor Games, Romain was Senior Technical Director at Behaviour Interactive, where he spent 8 years working with multiple partners on titles such as Days Gone, Borderlands: The Pre-Sequel, DiRT Rally, Onrush, Defiance 2050, Halo: The Master Chief Collection, and Dead by Daylight.
Before then, Romain specialized in AI and low-level engine programming, working for companies such as Ubisoft (Splinter Cell: Conviction, Child of Light, Rainbow Six: Siege), Telltale Games (The Walking Dead, The Wolf Among Us), Tiwak (Tork), Deibus Studios (Motocross Mania 3) and Nihilistic Software (Resistance: Burning Skies, Call of Duty: Black Ops Declassified).
Romain is a passionate gamer particularly interested in the indie scene and has been a judge for the Independent Games Festival (IGF) for the past 13 years. Romain regularly takes part in gamejams such as Ludum Dare and Global Game Jam.
Romain commented, “I’m very proud and humbled to join Technicolor Games and the Technicolor Creative Studios family. I look forward to helping Technicolor Games take its place alongside the greatest-known game companies. It’s an exciting time!”
Technicolor Games has long-standing, active and collaborative relationships with leading games developers and publishers including Electronic Arts, Ubisoft, TakeTwo and Activision.
Jeaneane Falkler, President, Technicolor Games commented, “2022 saw Technicolor Games add 14 incredible new clients to our roster and we are set up for tremendous growth in 2023 too. We are looking forward to a fabulous journey this year, welcoming some exceptional talent such as Romain, adding more new games IP and continuing to grow our brand globally.
Technicolor Games offer an unparalleled service to the games industry at scale, backed by the innovative legacy of Technicolor and its sister studios, MPC, The Mill an Mikros Animation who together can provide a suite of in-house full-service production across games IP, from in-game assets to TV advertising, interactive experiences, animation and feature length film.
If you’d like to discuss your project or our services in more detail please contact us we’d love to hear from you!
If you are interested in working at Technicolor Games – please check out our current vacancies.
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