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Technicolor Games Welcomes Business Development Director John Hegarty.

June 8, 2022

Technicolor Games Welcomes Business Development Director John Hegarty 

The appointment of John Hegarty as Business Development Director at Technicolor Games comes as Technicolor Creative Studios, leaders in the digital entertainment space have announced the expansion of their Games business, Technicolor Games with investment in talent, technology, and several new service lines accelerating the growth of the global studio.

John Hegarty – Business Development Director

Hegarty has over 20 years of experience working in the games industry with both developers and publishers alike. Hegarty, a passionate gamer himself has contributed to over one hundred titles across multiple platforms from Game Boy through to VR and next-generation consoles.

Hegarty’s seasoned career has seen him spend over a decade with both SEGA and Disney, from managing global partnerships to implementing new release strategies for digital content.  

Hegarty has spent time immersed in the world of mobile game development but most recently held a pivotal role at Lionbridge overseeing key strategic partnerships focusing on growth within EMEA.

Hegarty has worked on several BAFTA nominated and award-winning titles proudly becoming a BAFTA member in 2018.

Hegarty comments, “I’m incredibly proud to join the amazing team at Technicolor Games, part of Technicolor Creative Studios, the heritage and formidable catalogue of work from a company spanning over 100 years is awe-inspiring. I can’t wait to help write our next chapter”

Technicolor Games joins Technicolor Creative Studio brands, MPC, The Mill and Mikros Animation, in developing top-tier visual graphics in addition to multiple other creative services to video games publishers and developers. Technicolor Games will offer an unparalleled service to the games industry at scale, backed by the innovative legacy of Technicolor and its sister studios, who together can provide a suite of in-house full-service production across games IP, from in-game assets to TV advertising, interactive experiences, animation and feature-length film.

If you would like to get in touch with John to discuss upcoming projects please contact the team here.

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