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International Women’s Day.

This International Women’s Day, we’re looking back on some of the women at Technicolor Games who are helping move the needle by making the games industry a more equal and inclusive environment for women. Puja Kundu, Chithra Stanley and Alisha Mahapatra combined have over 25 years of experience in the industry and are helping us shape the future of Technicolor Games. We spoke to them about what it’s like working in the industry, so keep reading to find out more.

How did your career begin?

I wasn’t really a doodler or painter when I was younger, but in engineering college I joined a student club called ‘Design Tab’. It was being part of the club that introduced me to the world of games, animation and graphic design. My curiosity took me into animated movies and concept art. After completing a year at media school, my career began with my first job as a Junior Concept Artist.

Alisha Mahapatra

What is your most memorable moment /project working at Technicolor Games? 

Getting the opportunity to work on Gotham Knights, a fantastic AAA title, this was an amazing scope of learning and growth for me. It was challenging, exciting and everything I could hope for when beginning my career in games animation. 

Puja Kundu

What is it like working at Technicolor Games? 

Technicolor Games is the place where I can bring my imagination into the virtual world.

Chithra Stanley

What advice could you give to someone wanting to join the industry?

Skills and talent matter a lot, but I believe it’s also very important to connect with art on a personal level. One can learn from anything; absorb and observe everything and stay curious!

Alisha Mahapatra

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