Name: Shalini NS
Title: Team Lead
Department: Animation and Gaming
In the industry: 8+ Years
With Technicolor Games: 6+ years
First Game worked on: NHL 2014
Working for Technicolor Games has been a wonderful experience in terms of growth in my career, I believe Technicolor Games has a promising future, and I aspire to continue to be a part of it.
How did your career begin?
After completing my Bachelor’s degree in computer science engineering, I began to focus on the arts and creativity side with the additional combination of technical assets. It was at this point that I started my career in the gaming industry as a texturing artist and then found myself entering the Games and Animation pipeline, working with clients such as EA and Ubisoft.
What do you like most about working at Technicolor Games?
For me, it’s the great environment; I am surrounded by supportive people and friendly management. Working here has also given me the opportunity to work on some fantastic projects including, Need for Speed, my most memorable project to date.
What are you excited about for the future?
I am excited about the new AAA projects and the chance to collaborate with more top clients – and of course, the incredible expansion of Technicolor!
What advice could you give to someone wanting to join the industry?
Join us and work on projects in a welcoming environment.
“The only way to do great work is to love what you do”
If you are interested in working at Technicolor Games we’d love to hear from you – please check out our current vacancies.